![]() ![]() Fiery Juggle: Used 47 out of 256 times, this is a Psynergy spell that causes a large ring of fire balls to crash into the party, dealing a Mars-based attack with a power rating of 150 and a range of 5.Dragon Fume: Used 53 out of 256 times, this is a Psynergy spell that shoots out a huge serpentine entity of flame that arcs over and crashes into the targeted Adept, dealing a Mars-based attack with a power rating of 230.Like all other Mars Djinn that are fought, in terms of resistance, it has a Mars Resistance rating of 193, Venus and Jupiter Resistance ratings of 100 each, and a Mercury Resistance rating of 25, and in regards to its abilities it uses its available Mars-based attacks with a Mars power rating of 125.įugue can use the following battle commands: Statistically, Fugue has 950 HP, 89 PP, 304 Attack, 95 Defense, 267 Agility, and 30 Luck. ![]() Then, go into the thin, partially-obscured trail of water between the canoe and the elevated land, south of the Inn tent, and follow the shallow water counterclockwise. ![]() Cast the Slap Psynergy to knock Fugue down and cause it to faceplant into the ground. Fugue will be hanging onto a yellow fruit swinging at the tree and projecting cheery face icons at a regular rate. First, go up to the weapon shop tent, but stand directly behind it and face the tree that Fugue is on. Golden Sun: Dark Dawn: Fugue is found in Champa Camp. You may have to approach it from the bottom in order for it to react to you. It must be defeated in battle in order to be acquired. From the "main lobby", enter the rightmost door, and you are led to Fugue pretty quickly. Golden Sun: The Lost Age: Fugue is located in Mars Lighthouse, and can only be reached after Mars Lighthouse has been "turned on" and made hotter. Fugue is reached and battled after going through the rightmost entrance in Mars Lighthouse's "main lobby". ![]()
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